|Paizo's Social Combat cards for Pathfinder.|
Originally developed long before the Pathfinder RPG was in production, my initial version of Social Combat wasn't too far removed from what you'll see below. However, some of the principals have been streamlined and molded to fit with Pathfinder's normal combat mechanics. The most important takeaway regarding today's article is that it isn't perfect—not even close. Social combat is a pet project of mine that may not ever really be 100%, it requires more testing than I and my own group alone can do, but my passion for developing a sub-system that takes the ideas of Diplomacy and Intimidate checks to a new level needed to be shared with the world, even if it might not be perfectly ready for prime time.
Maybe somewhere down the line, years from now, I'll have the time to fully develop this system into something more robust, or maybe a fan who reads this article will take the rules for social combat and develop something amazing in a direction I'd never have imagined. That's part of the beauty of 3rd-party publishing and the Open Gaming License—you develop a skeleton and others will put meat on its bones (or tell you the skeleton is broken!)
Let me know what you think of Social Combat in the comments section, or discuss it on the Encounter Table's Facebook page!